Publisher: O'Reilly Media
Final Release Date: March 2011
Pages: 662
Create your own toys, remote controllers, alarms, detectors, robots, and many other projects with the Arduino device. This simple microcontroller board lets artists and designers build a variety of amazing objects and prototypes that interact with the physical world. With this cookbook you can dive right in and experiment with more than a hundred tips and techniques, no matter what your skill level is.
The recipes in this book provide solutions for most common problems and questions Arduino users have, including everything from programming fundamentals to working with sensors, motors, lights, and sound, or communicating over wired and wireless networks. You'll find the examples and advice you need to begin, expand, and enhance your projects right away.
- Get to know the Arduino development environment
- Understand the core elements of the Arduino programming language
- Use common output devices for light, motion, and sound
- Interact with almost any device that has a remote control
- Learn techniques for handling time delays and time measurement
- Use simple ways to transfer digital information from sensors to the Arduino device
- Create complex projects that incorporate shields and external modules
- Use and modify existing Arduino libraries, and learn how to create your own
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- Title:
- Arduino Cookbook
- By:
- Michael Margolis
- Publisher:
- O'Reilly Media
- Formats:
-
- Print:
- March 2011
- Pages:
- 662
- Print ISBN:
- 978-0-596-80247-9
- | ISBN 10:
- 0-596-80247-1
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-
Michael Margolis Michael Margolis is a technologist in the field of real time computing with expertise in developing and delivering hardware and software for interacting with the environment. He has over 30 years of experience in a wide range of relevant technologies, working with Sony, Microsoft, Lucent/Bell Labs, and most recently as Chief Technical Officer with Avaya. View Michael Margolis's full profile page. |
Colophon The animal on the cover of Arduino Cookbook is a toy rabbit. Mechanical toys like this one move by means of springs, gears, pulleys, levers, or other simple machines, powered by mechanical energy. Such toys have a long history, with ancient examples known from Greece, China, and the Arab world. Mechanical toy making flourished in early modern Europe. In the late 1400s, German inventor Karel Grod demonstrated flying wind-up toys. Prominent scientists of the day, including Leonardo da Vinci, Descartes, and Galileo Galilei, were noted for their work on mechanical toys. Da Vinci’s famed mechanical lion, built in 1509 for Louis XII, walked up to the king and tore open its chest to reveal a fleur-de-lis. The art of mechanical toy making is considered to have reached its pinnacle in the late eighteenth century, with the famed “automata” of the Swiss watchmaker Pierre Jaquet-Droz and his son Henri-Louis. Their human figures performed such lifelike actions as dipping a pen in an inkwell, writing full sentences, drawing sketches, and blowing eraser dust from the page. In the nineteenth century, European and American companies turned out popular clockwork toys that remain collectible today. Because these original toys, which had complicated works and elaborate decorations, were costly and time-consuming to make, they were reserved for the amusement of royalty or the entertainment of adults. Only since the late nineteenth century, with the appearance of mass production and cheap materials (tin, and later, plastic), have mechanical toys been considered playthings for children. These inexpensive moving novelties were popular for about a century, until battery-operated toys superseded them. The cover image is from the Dover Pictorial Archive. The cover font is Adobe ITC Garamond. The text font is Linotype Birka; the heading font is Adobe Myriad Condensed; and the code font is LucasFont’s TheSansMonoCondensed. |
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Table of Contents
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Product Details
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About the Author
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Colophon
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Customer Reviews

By theTribster from Collegeville, Pennsylvania About Me Designer, Developer, Educator, Maker - Accurate
- Concise
- Easy to understand
- Helpful examples
By ARDUINO -LOVER from DELHI,INDIA - Accurate
- Concise
- Easy to understand
- Helpful examples
- Well-written
3/11/2012 (1 of 1 customers found this review helpful) 4.0Cookbook, not cooking class By Grover from Sacramento, CA - Expert
- Intermediate
- Student
1/11/2012 (1 of 2 customers found this review helpful) By ElectroTeckniker from San Diego, CA 7/28/2011 (2 of 2 customers found this review helpful) 4.0Useful for problem solving & inspiration By Joshua from Lynnwood, WA About Me Developer, Maker - Concise
- Easy to understand
- Helpful examples
5/11/2011 (2 of 2 customers found this review helpful) 4.0Recommended for any Geek By Dumpy from Sri Lanka About Me Designer, Developer - Accurate
- Easy to understand
- Helpful examples
- Well-written
- Expert
- Intermediate
- Novice
- Student
4/18/2011 (1 of 2 customers found this review helpful) 5.0Impressive book, easy to understand By The Hun from Groningen, Netherlands - Accurate
- Easy to understand
- Helpful examples
- Well-written
4/15/2011 5.0The absolute reference! By Rawbear from Montreal About Me Artist, Designer, Developer - Accurate
- Complete
- Concise
- Easy to understand
- Helpful examples
- Varied
- Well-written
3/28/2011 (4 of 4 customers found this review helpful) 5.0Excellent Arduino Reference By healthyfatboy from Nashua, NH About Me Engineer, Tinkerer - Easy to understand
- Helpful examples
- Well-written
- Hobbyist
- Intermediate
- Student
3/22/2011 (2 of 2 customers found this review helpful) 4.0Must have for lot's of Arduino fun By JO3RI from Belgium About Me Designer, Developer, Maker, Sys Admin - Easy to understand
- Helpful examples
- Well-written
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