3D for Graphic Designers
By Ellery Connell
Publisher: Wiley / Sybex
Final Release Date: July 2011
Pages: 400

Expand Your Creativity from 2D to 3D

As smartphones, tablets, films, interactive games, and othertechnologies grow more sophisticated, the demand increases forgraphic designers who can create in the 3D space. If you're anexperienced 2D designer, 3D for Graphic Designers is the perfectresource to help you take the next step. Focusing on 3D buildingblocks such as modeling, lighting, rendering, animation, andvisualization, this unique book provides hands-on training anddetailed coverage of techniques that will help you staycompetitive.

While the author uses Luxology modo in the book, you'll find hisbasic concepts applicable, no matter which software you use.

The accompanying DVD includes all the files you need to completethe projects in the book, along with some helpful videos to drivehome concepts.

  • Master 3D terminology, 3D geometry, and other basics

  • Make and edit primitives, create objects, and add textures

  • Learn basic lighting, environmental lighting, and good lightingrigs

  • Model organic, semi-organic, and hard surface objects

  • Create architectural interiors and exteriors

  • Understand rendering and how to enhance renders withPhotoshop

  • Add motion, emotion, and drama with animation

  • Design and light a simple water bottle, a floorplan model, andmore

Learn techniques for modeling, texturing, and rendering

Create high-quality architectural visualization

Use Photoshop to fine-tune finished 3D renders

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Ebook: $49.99
Formats:  ePub, Mobi, PDF