Design Your Concepts in Live 3D
Still sketching ideas on paper? Start brainstorming with ZBrush,and you can design and sculpt your best ideas in dazzling 3D. Inthis unique, projects-based book, veteran 3D artist and authorScott Spencer shows you how to conceptualize for games, films, andtoys using ZBrush to sculpt and paint in 3D and AdobePhotoshop® to finish. You'll create four distinct creatureswhile polishing your 3D painting, sculpting, rendering, and 3Dprinting skills, as well as reviewing the basics of design, form,color, and composition.
Learn professional techniques that enable you to create not onlyyour own provocative 3D concepts, but also concepts forstudio-scripted creatures that can be handed off, complete with 3Ddesign assets, to studio production teams for further development.This is how many studios and concept artists operate today.
Review the basics of form, gesture, balance, proportion, andcolor
Recognize key terms—character vs. creature, thumbnails vs.maquettes, and others
Work from a brief—a director's written description of acharacter—and create a unique design in 3D
Hone your design skills by creating an alien, a bio-mechanicalhybrid, a mystic, and a forest spirit
Learn how to select and add skin tones, fur patterns, andenvironmental effects
Master the latest techniques for sculpting a character for 3Dprinting to create a finished physical model of your characterdesign
Leverage the power of ZBrush and Photoshop for designing intoday's fast, budget-driven development pipelines
Use high-quality references to create fantasy charactersgrounded in reality
Combine the power of ZBrush and Photoshop to create dynamiccharacter concept imagery
Learn expert techniques for creating detailed creaturedesigns
The accompanying DVD includes all the files you need to completethe projects in the book, along with helpful videos to drive homeconcepts.