Augmented reality (AR)—placing virtual content over live video—has progressed from an emerging technology into one of today's hottest interactive design trends. Artists and designers with little or no programming experience can quickly learn how to create AR using a variety of opensource and proprietary tools such as Processing programming language, Blender animation software, Arduino, Flash, and others.
Covering the creation of AR for smartphones, Macs, PCs, and the web, this thorough guide is packed with smart software techniques, usable code, hardware pointers, modeling and prototyping basics, and more. AR is art and programming, and CG and programming expert Tony Mullen seamlessly blends both to help you create fun, effective, augmented reality.
Move into AR, even if you have limited programming skills
Get up to speed on the AR terminology and tools you'll need
Explore the essentials of Processing and 3D programming
Learn Blender basics and design low-poly animated characters
Create objects for an AR library and build and export 3D models
Interactively link your AR to physical, virtual, and streaming environments
Explore using ActionScript programming for browser-based AR
Create AR for the Android platform and other smartphones