Use HTML5 to build graphically rich, interactive games
Prepare your creations to work on mobile devices
Create adventure games, word games, space games, and others
Apply a basic physics model for more advanced motion
Love games? Turn your imagination loose with the tools and techniques in this book!
Game fanatic Andy Harris has written the book he wishes he'd had when he started creating games for his own enjoyment. Whether you're new to programming or a skilled programmer eager to cash in on today's game bonanza, you'll find just what you need here. Master HTML5 and CSS game tools and build powerful games that also work on mobile devices.
Of sprites and such — create sprites (the moving elements of your game), control them, and manage their speed
Rev up the engine — discover how to use the simpleGame engine and its library of objects to bring your game to life
Sound is super — choose an audio editor and locate or build sound effects to add interest and excitement to your game
Games for the road — see how HTML5 facilitates mobile game development and learn to make your game work as an app
Open the book and find:
The necessary parts of a game
How to build a basic HTML5 page
Step-by-step directions for some simple starter games
Tips on debugging your code
The importance of collisions and how to manage them