Game Character Creation with Blender and Unity
By Chris Totten
Publisher: Wiley / Sybex
Final Release Date: May 2012
Pages: 352

Create realistic game characters powered by yourimagination

If you're a do-it-yourself game designer, you'll want to takeadvantage of Blender and Unity to build professional-quality gamecharacters. With this guide, you first learn how to createrealistic game assets using the power of Blender and then test howyour characters work in Unity. Game design expert Chris Tottenwalks you through each step, from modeling and sculpting to riggingand animating a character. Use the tutorial files accompanying thebook to design a zombie game character, and then put it in actionin a real-world game environment.

  • Build a basic block character and then dive into moresophisticated modeling
  • Pump up the appearance of your character using sculpting andtextures
  • Follow digital painting best practices and add colorfuldetails to your model
  • Create realistic movement by rigging your character foranimation with an armature
  • Explore how to make Unity and Blender work together bycreating and importing finished game objects
  • Bring your character into Unity and create your own videogame
  • Learn how to use Unity scripts to make your characteranimate properly

Learn to model, texture, sculpt, rig, and animate a low-polygonvideo game character in Blender

Import your low-poly Blender character into the Unity gameengine and use JavaScript to create a zombie arcade shooter

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Ebook: $44.99
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