Book description
A radical approach to getting IT projects done faster and cheaper than anyone thinks possible
Software in 30 Days summarizes the Agile and Scrum software development method, which allows creation of game-changing software, in just 30 days. Projects that use it are three times more successful than those that don't. Software in 30 Days is for the business manager, the entrepreneur, the product development manager, or IT manager who wants to develop software better and faster than they now believe possible. Learn how this unorthodox process works, how to get started, and how to succeed. Control risk, manage projects, and have your people succeed with simple but profound shifts in the thinking.
The authors explain powerful concepts such as the art of the possible, bottom-up intelligence, and why it's good to fail early—all with no risk greater than thirty days.
The productivity gain vs traditional "waterfall" methods has been over 100% on many projects
Author Ken Schwaber is a co-founder of the Agile software movement, and co-creator, with Jeff Sutherland, of the "Scrum" technique for building software in 30 days
Coauthor Jeff Sutherland was cosigner of the Agile Manifesto, which marked the start of the Agile movement
Software in 30 Days is a must-read for all managers and business owners who use software in their organizations or in their products and want to stop the cycle of slow, expensive software development. Programmers will want to buy copies for their managers and their customers so they will know how to collaborate to get the best work possible.
Table of contents
- Cover
- Title Page
- Copyright
- Dedication
- About the Authors
- Acknowledgments
- Introduction
- Section I: Why Every Business in the World Can Produce Software in 30 Days
-
Section II: How to Produce Software in 30 Days
- Chapter 5: Getting Started with Scrum
- Chapter 6: Scrum at the Project Level
-
Chapter 7: Develop a Scrum Capability
- The Studio Is a Learning Organization
- The Studio Manager
- Training and Terms of Use
- Studio Facilities
- Change and Conundrum
- Managing by the Numbers
- Metrics Depend on Transparency
- A Done, Complete Increment of Functionality
- An Analogy
- Eliminating Technical Debt to Get Ready-to-Use Increments
- Origins of Sin
- Summary
- Chapter 8: Scrum at the Enterprise Level
- Chapter 9: Enterprise Transformation: Profound and Persistent Change
- Chapter 10: Scrumming Scrum
- Appendix 1: Terminology
- Appendix 2: The Scrum Guide
- Appendix 3: A Playbook for Achieving Enterprise Agility
- Index
Product information
- Title: Software in 30 Days: How Agile Managers Beat the Odds, Delight Their Customers, And Leave Competitors In the Dust
- Author(s):
- Release date: May 2012
- Publisher(s): Wiley
- ISBN: 9781118240908
You might also like
book
The Professional Agile Leader: Growing Mature Agile Teams and Organizations
Hone Your Agile Leadership Skills to Help Your Organization Transform and Thrive “Drawing on vast experience, …
book
The Professional Scrum Team
The Practical Guide to Optimizing Product Value through Better Teamwork with Scrum Professional Scrum is hard, …
book
The Project Manager's Guide to Mastering Agile: Principles and Practices for an Adaptive Approach
Streamline project workflow with expert agile implementation The Project Management Profession is beginning to go through …
book
Succeeding with Agile
Proven, 100% Practical Guidance for Making Scrum and Agile Work in Any Organization This is the …