HTML5 Canvas For Dummies
By Don Cowan
Publisher: Wiley / For Dummies
Final Release Date: December 2012
Pages: 384

Learn to:

  • Create, enhance, and animate objects
  • Work with color, texture, and multimedia elements
  • Develop engaging imagery and motion

Art meets technology with HTML5 Canvas — discovereverything you can do with it!

Canvas integrates motion graphics with browsers, so you can addanimation to your websites without writing server-side code.Knowing a bit about HTML and JavaScript will help, but thisfriendly book takes you step by step through the mechanics ofCanvas so you can set up the platform, draw and animate objects,create lifelike motion, and more!

  • Set up your Canvas — prepare the Canvas platform, setyour application performance parameters, and choose a texteditor
  • Start drawing — create objects, add color and shadows,draw curves and multi-sided shapes, and make objects rotate
  • Release your inner artist — create appealing Canvasspaces and populate them with composite shapes and images
  • Involve the user — enable your creations to respond tothe user's touch, mouse, or keyboard activity
  • Delve deeper — make objects appear in 3D, incorporatevideo and audio, and build a game

Open the book and find:

  • Cool things about Canvas
  • How to test Canvas projects on mobile devices
  • Ideas for making the best use of color
  • Tips for transforming objects
  • The basics of lifelike movement
  • How to embed an audio or video player
  • What goes into interactive drawings
  • Ten great tools to explore
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Ebook: $29.99
Formats:  ePub, Mobi, PDF