HTML5 Canvas For Dummies
By Don Cowan
Publisher: Wiley / For Dummies
Final Release Date: December 2012
Pages: 384

Learn to:

  • Create, enhance, and animate objects
  • Work with color, texture, and multimedia elements
  • Develop engaging imagery and motion

Art meets technology with HTML5 Canvas — discover everything you can do with it!

Canvas integrates motion graphics with browsers, so you can add animation to your websites without writing server-side code. Knowing a bit about HTML and JavaScript will help, but this friendly book takes you step by step through the mechanics of Canvas so you can set up the platform, draw and animate objects, create lifelike motion, and more!

  • Set up your Canvas — prepare the Canvas platform, set your application performance parameters, and choose a text editor
  • Start drawing — create objects, add color and shadows, draw curves and multi-sided shapes, and make objects rotate
  • Release your inner artist — create appealing Canvas spaces and populate them with composite shapes and images
  • Involve the user — enable your creations to respond to the user's touch, mouse, or keyboard activity
  • Delve deeper — make objects appear in 3D, incorporate video and audio, and build a game

Open the book and find:

  • Cool things about Canvas
  • How to test Canvas projects on mobile devices
  • Ideas for making the best use of color
  • Tips for transforming objects
  • The basics of lifelike movement
  • How to embed an audio or video player
  • What goes into interactive drawings
  • Ten great tools to explore
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Ebook:  $29.99
Formats:  ePub, Mobi, PDF