Studio For Dummies
By Michael Rohde
Publisher: Wiley / For Dummies
Final Release Date: June 2014
Pages: 352

Learn to:

  • Quickly design, develop, test, and publish your first game
  • Use GameMaker Language Code to create more advanced games
  • Publish your game on multiple platforms for all majordevices

Get gaming with the official guide to GameMaker:Studio

Are you an aspiring game developer looking to quickly and easilydesign, develop, and publish your own web and mobile games?You’ve come to the right place! In plain English, thishands-on guide shows you how to get started with expert tips,tricks, and tutorials that make working with GameMaker: Studioaccessible and fun.

  • Ready, set, game! — get to know GameMaker: Studio andgrasp how Sounds, Sprites, Objects, and Rooms work together
  • Tools of the trade — create some action with Events,define those Events with Actions, make games with Views, and use aTimeline to create your game
  • Make it special — add special effects to your game, fromdragging-and-dropping and coding to using surfaces and applyingscaling and resolution code
  • Learn the lingo — find out how to code with GameMakerlanguage, use physics for more realistic gameplay, and createvirtual keys, analog sticks, and swipes

Open the book and find:

  • The major features of GameMaker: Studio
  • The many types of games you can make
  • How to add sounds to your game
  • Ways to make your game pretty with Sprites
  • Guidance on adding speed and movement with Views
  • How to add functionality to your games
  • Answers to commonly asked questions
  • Ten invaluable tips from game developers
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Ebook: $29.99
Formats:  ePub, Mobi, PDF