Studio For Dummies
By Michael Rohde
Publisher: Wiley / For Dummies
Final Release Date: June 2014
Pages: 352

Learn to:

  • Quickly design, develop, test, and publish your first game
  • Use GameMaker Language Code to create more advanced games
  • Publish your game on multiple platforms for all major devices

Get gaming with the official guide to GameMaker: Studio

Are you an aspiring game developer looking to quickly and easily design, develop, and publish your own web and mobile games? You’ve come to the right place! In plain English, this hands-on guide shows you how to get started with expert tips, tricks, and tutorials that make working with GameMaker: Studio accessible and fun.

  • Ready, set, game! — get to know GameMaker: Studio and grasp how Sounds, Sprites, Objects, and Rooms work together
  • Tools of the trade — create some action with Events, define those Events with Actions, make games with Views, and use a Timeline to create your game
  • Make it special — add special effects to your game, from dragging-and-dropping and coding to using surfaces and applying scaling and resolution code
  • Learn the lingo — find out how to code with GameMaker language, use physics for more realistic gameplay, and create virtual keys, analog sticks, and swipes

Open the book and find:

  • The major features of GameMaker: Studio
  • The many types of games you can make
  • How to add sounds to your game
  • Ways to make your game pretty with Sprites
  • Guidance on adding speed and movement with Views
  • How to add functionality to your games
  • Answers to commonly asked questions
  • Ten invaluable tips from game developers
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Ebook:  $29.99
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