Mastering Autodesk Maya 2015
Autodesk Official Press
By Todd Palamar
Publisher: Wiley / Sybex
Final Release Date: July 2014
Pages: 912

Get More Out of Autodesk Maya with this OfficialGuide

Even if you already use Maya, you’ll get more out ofAutodesk’s popular, leading-edge 3D animation software withMastering Autodesk Maya 2015. Author Todd Palamar draws onhis extensive professional animation experience to help you takeyour Maya skills to the next level. Fully updated to reflectMaya’s latest features, it takes a hands-on approach toinstruction, providing you with a diverse set of tutorials designedby real-world professionals to showcase 3D animation and visualtechniques used in industry settings. Illustrated with practicalexamples that bring the information to light, this guide shows youhow to acquire the skills needed to use Maya in a professionalenvironment.

Coverage includes:

  • Using the Hypergraph, Outliner, Hypershade, Attribute Editor,and Connection Editor
  • Animating with keyframes, expressions, and constraints
  • Building a humanoid mesh using polygon and subdivision surfacetechniques
  • Creating a facial-animation rig using blend shapes
  • Lighting tools and techniques that can be used when renderingscenes with mental ray®
  • Applying textures painted in other software packages
  • Animating and rendering with Paint Effects
  • Using XGen, Maya nHair, and nCloth
  • Creating smoke, cloud, and flame effects
  • Working with the Maya virtual camera

Design Cloth, Fur, and Fluids

Use Inverse Kinematics, Keyframes, and Deformers

Model Organic and Hard Surfaces

Work with Maya Muscle

Master Visual Filmmaking and Scene Management

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