Mastering Autodesk Maya 2015
Autodesk Official Press
By Todd Palamar
Publisher: Wiley / Sybex
Final Release Date: July 2014
Pages: 912

Get More Out of Autodesk Maya with this Official Guide

Even if you already use Maya, you’ll get more out of Autodesk’s popular, leading-edge 3D animation software with Mastering Autodesk Maya 2015. Author Todd Palamar draws on his extensive professional animation experience to help you take your Maya skills to the next level. Fully updated to reflect Maya’s latest features, it takes a hands-on approach to instruction, providing you with a diverse set of tutorials designed by real-world professionals to showcase 3D animation and visual techniques used in industry settings. Illustrated with practical examples that bring the information to light, this guide shows you how to acquire the skills needed to use Maya in a professional environment.

Coverage includes:

  • Using the Hypergraph, Outliner, Hypershade, Attribute Editor, and Connection Editor
  • Animating with keyframes, expressions, and constraints
  • Building a humanoid mesh using polygon and subdivision surface techniques
  • Creating a facial-animation rig using blend shapes
  • Lighting tools and techniques that can be used when rendering scenes with mental ray®
  • Applying textures painted in other software packages
  • Animating and rendering with Paint Effects
  • Using XGen, Maya nHair, and nCloth
  • Creating smoke, cloud, and flame effects
  • Working with the Maya virtual camera

Design Cloth, Fur, and Fluids

Use Inverse Kinematics, Keyframes, and Deformers

Model Organic and Hard Surfaces

Work with Maya Muscle

Master Visual Filmmaking and Scene Management

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