Create realistic animations with this free, open source software
Build 3D objects with meshes, curves, and surfaces
Take advantage of new features, including the incredibly powerful Cycles renderer
Jump into Blender and start animating
Is your head full of images that would be marvelous in motion? Make it happen! This plain-English guide shows you how to use Blender, the open source animation suite that lets you produce professional results. You'll learn to create 3D objects, get them moving with animation and rigging, set the scene with cameras and lighting, and maybe even go pro.
Become friends with Blender—learn your way around the interface, understand how the editors work, and use the 3D manipulator
Make a scene—create 3D scenes, add objects, work with meshes and modifiers, use curves and surfaces, and set colors
Add texture and light—explore texture mapping, paint textures on a mesh, and light your scene
Get moving—use animation curves, create shape keys, add skeletons to your mesh, and animate with armatures
Share your stuff—export objects, render scenes, and refine them using Blender's video sequence editor and node-based compositor
Visit the companion website at www.blenderbasics.com for supplemental files and a variety of screencast tutorials that illustrate creating, rigging, lighting, and rendering models.