Book description
So you’ve heard about Blender, the free 3D animation software. You really want to know more about the features of Blender, where to get it, and how to use it. You’re in luck! It’s all in Blender For Dummies, including Blender software on the bonus DVD.
Because there’s a lot to learn about Blender, you’ll be glad this book takes it step by step. First, you’ll learn to install Blender 2.48 and think the Blender way. Then you’ll start creating 3D objects and setting them in motion with animations and rigging. Soon you’ll be texturing with Blender, rendering with Blender, and sharing your creations. You’ll learn how to:
Create almost anything with meshes, save time with the Mirror modifier, and use Blender’s secret weapon, Dupliverts
Understand texture mapping, know when to use which type of lamp, and use radiosity in animation
Work with curves and surfaces, and add color, shades, texture, and reflections
Rig your characters for animation with shape keys, hooks, and armatures, and understand kinematics
Navigate in three dimensions
Make your animations more believable, and let Blender do the animating for you
Use the video sequence editor
Export, render, composite, and edit for output
You’ll even get tips on common problems new Blender users face and how to avoid them. Blender For Dummies will have you creating eye-popping 3D animations before you know it!
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Table of contents
- Copyright
- About the Author
- Author's Acknowledgments
- Publisher's Acknowledgments
- Introduction
-
I. Wrapping Your Brain Around Blender
- 1. Discovering Blender
- 2. Understanding How Blender Thinks
- 3. Getting Your Hands Dirty Working in Blender
- 4. Working in Edit Mode and Object Mode
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II. Creating Detailed 3D Scenes
- 5. Creating Anything You Can Imagine with Meshes
- 6. Using Blender's Non-Mesh Primitives
- 7. Changing that Boring Gray Default Material
- 8. Giving Models Texture
- 9. Lighting and Environment
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III. Get Animated!
- 10. Animating Objects
- 11. Rigging: The Art of Building an Animatable Puppet
- 12. Animating Object Deformations
- 13. Letting Blender Do the Work for You
- IV. Sharing Your Work with the World
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V. The Part of Tens
-
16. Ten Problems for New Users in Blender (and Ways around Them)
- 16.1. Auto Saves and Session Recovery Don't Work
- 16.2. Blender's Interface Is Weird or Glitchy
- 16.3. A Notorious "Black Stripe" Appears on Models
- 16.4. Objects Go Missing
- 16.5. Python Not Found
- 16.6. Edge Loop Select Doesn't Work
- 16.7. A Background Image Disappears
- 16.8. There's a Limit to Zooming
- 16.9. Lost Simulation Data
- 16.10. Blender Doesn't Create Faces as Expected
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17. Ten Tips for Working More Effectively in Blender
- 17.1. Use Blender's Tooltips
- 17.2. Constantly Check Models from Different Views
- 17.3. Lock a Camera to an Animated Character
- 17.4. Occlude Background Geometry in Edit Mode
- 17.5. Name EVERYTHING (Organize Your Projects)
- 17.6. Use Layers Effectively
- 17.7. Do Low-Resolution Test Renders
- 17.8. Mind Your Mouse
- 17.9. Turn on Passepartout for Your Camera
- 17.10. Have Fun, but Take Breaks
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16. Ten Problems for New Users in Blender (and Ways around Them)
- A. About the CD
Product information
- Title: Blender For Dummies®
- Author(s):
- Release date: February 2009
- Publisher(s): For Dummies
- ISBN: 9780470400180
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