HTML5 Games
Creating Fun with HTML5, CSS3, and WebGL
By Jacob Seidelin
Publisher: Wiley
Final Release Date: November 2011
Pages: 456

Discover new opportunities for building 2D and 3D games with HTML5

The newest iteration of HTML, HTML5 can be used with JavaScript, CSS3, and WebGL to create beautiful, unique, engaging games that can be played on the web or mobile devices like the iPad or Android phones. Gone are the days where games were only possible with plugin technologies such as Flash and this cutting-edge book shows you how to utilize the latest open web technologies to create a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets. You'll discover how to build a framework on which you will create your HTML5 game. Then each successive chapter covers a new aspect of the game, including user input, sound, multiplayer functionality, 2D and 3D graphics, and more.

  • Aims directly at a new way to develop games for the web through the use of HTML5
  • Demonstrates how to make iOS and Android web apps
  • Explains how to capture player input; create 3D graphics; and incorporate textures, lighting, and sound
  • Guides you through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets

By the end of this invaluable book, you will have created a fully functional game that can be played in any compatible browser or on any mobile device that supports HTML5.

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oreillyHTML5 Games
 
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5.0

a great book !

By Greg

from France

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Pros

  • Accurate
  • Concise
  • Easy to understand
  • Helpful examples
  • Well-written

Cons

    Best Uses

    • Expert
    • Intermediate

    Comments about oreilly HTML5 Games:

    This book is much more than a very good book on the development of games, because it shows a lot of good practices on Javascript and HTML5.
    A book very pleasant to read, containing very good examples, plus a very good final game, congratulations to the author.

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    Ebook: $39.99
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