Getting Started with OUYA
By Ruben Hoyos, Robinson Moncada
Publisher: Packt Publishing
Final Release Date: May 2014
Pages: 116

In Detail

The OUYA console is a fully customizable open source indie console, which is based on the Android operating system and equipped with the powerful Tegra 3 graphics processor. It provides unprecedented levels of performance for an open source console, and is a new open platform for game developers, offering them the freedom to build and publish games on their own.

This book is a practical guide that will help you learn more about the OUYA console. From setting up a developer account to developing your fi rst game, right up to publishing your game on the OUYA marketplace, this book guides you through the whole process of OUYA game development. You will also learn how to configure the OUYA development environment, including the OUYA Development Kit, emulators, and Unity3D. Getting Started with OUYA provides users with the basics of developing games for the console, and also gives them a glimpse into what the future has in store for the platform.

Approach

This is a hands-on, practical approach to developing games on the OUYA console. It includes step-by-step examples as well as detailed theoretical explanations of industry practices.

Who this book is for

If you want to explore the development of games for the OUYA console, this is the book for you. From beginners to advanced users, the book allows developers to address various issues related to development projects for the OUYA console.

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Ebook: $17.99
Formats:  ePub, Mobi, PDF