Book description
Experience a captivating journey that will take you from creating a full-on shoot 'em up to your first social web browser game
- Build browser-based games and share them with the world
- Master the GameMaker Language with easy to follow examples
- Every game comes with original art and audio, including additional assets to build upon each lesson.
In Detail
The introduction of HTML5 has revolutionized the web browser as a legitimate gaming platform with unlimited potential. Making games for the browser has never been simpler, especially with GameMaker Studio. Developers have full control over asset management, built-in systems for physics, particles and path finding. In addition, it offers a rich scripting language and extensions for developers now enabling everyone to create games and monetize them quickly and easily.
HTML5 Game Development with GameMaker will show you how to make and release browser based games using practical examples. This book utilizes GameMaker’s powerful scripting language allowing you to create your first game in no time. With this guide you will develop a thorough skill set and a coherent understanding of the tools to develop games of increasing complexity, gradually enhancing your coding abilities and taking them to a whole new level.
The GameMaker Studio environment allows you to jump right into building browser based games quickly and releasing them online. The chapters focus on core practical elements, such as, artificial intelligence and creating challenging boss battles. This book guides you on how to use advanced features easily and effectively, these include, data structures and demonstrating how to create rigid body physics with simple explanations and visual examples. By the end of this book you will have an in-depth knowledge of developing and publishing online social browser based games with GameMaker.
Table of contents
-
HTML5 Game Development with GameMaker
- Table of Contents
- HTML5 Game Development with GameMaker
- Credits
- About the Author
- About the Reviewers
- www.PacktPub.com
- Preface
-
1. Getting to Know the Studio with Your First Game
- Making HTML game development easy
- Setting up the software
- Our first look at the Studio
-
Exploring the resource editors
- Loading your art assets with the Sprite Properties editor
- Creating game objects with the Object Properties editor
- Creating worlds with the Room Properties editor
- Running the game
- Introducing code with the Script Properties editor
- Filling the scene with the Background Properties editor
- Bringing noise with the Sound Properties editor
- Writing text and the Font Properties editor
- Creating complex movements with the Path Properties editor
- Using the Time Line Properties editor to spawn collectibles
- Tools for debugging your games
- Summary
- 2. Triple 'A' Games: Art and Audio
- 3. Shoot 'em Up: Creating a Side-scrolling Shooter
- 4. The Adventure Begins
- 5. Platform Fun
- 6. Toppling Towers
- 7. Dynamic Front Ends
- 8. Playing with Particles
- 9. Get Your Game Out There
- Index
Product information
- Title: HTML5 Game Development with GameMaker
- Author(s):
- Release date: April 2013
- Publisher(s): Packt Publishing
- ISBN: 9781849694100
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