Book description
You know what's even better than playing games? Creating your own. Even if you're an absolute beginner, this book will teach you how to make your own online games with interactive examples. You'll learn programming using nothing more than a browser, and see cool, 3D results as you type. You'll learn real-world programming skills in a real programming language: JavaScript, the language of the web. You'll be amazed at what you can do as you build interactive worlds and fun games.
Table of contents
- 3D Game Programming for Kids
- For the Best Reading Experience...
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- Table of Contents
- Early praise for 3D Game Programming for Kids
- Acknowledgments
- Introduction
- Chapter 1: Project: Creating Simple Shapes
- Chapter 2: Playing with the Console and Finding What’s Broken
- Chapter 3: Project: Making an Avatar
- Chapter 4: Project: Moving Avatars
- Chapter 5: Functions: Use and Use Again
- Chapter 6: Project: Moving Hands and Feet
- Chapter 7: A Closer Look at JavaScript Fundamentals
- Chapter 8: Project: Turning Our Avatar
- Chapter 9: What’s All That Other Code?
- Chapter 10: Project: Collisions
- Chapter 11: Project: Fruit Hunt
- Chapter 12: Working with Lights and Materials
- Chapter 13: Project: Build Your Own Solar System
- Chapter 14: Project: Phases of the Moon
- Chapter 15: Project: The Purple Fruit Monster Game
- Chapter 16: Project: Tilt-a-Board
- Chapter 17: Project: Learning about JavaScript Objects
- Chapter 18: Project: Cave Puzzle
- Chapter 19: Project: Multilevel Game
- Chapter 20: Project: River Rafting
- Chapter 21: Getting Code on the Web
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Appendix 1: Project Code
- Code: Creating Simple Shapes
- Code: Playing with the Console and Finding What’s Broken
- Code: Making an Avatar
- Code: Moving Avatars
- Code: Functions: Use and Use Again
- Code: Moving Hands and Feet
- Code: A Closer Look at JavaScript Fundamentals
- Code: Turning Our Avatar
- Code: What’s All That Other Code?
- Code: Collisions
- Code: Fruit Hunt
- Code: Working with Lights and Materials
- Code: Build Your Own Solar System
- Code: Phases of the Moon
- Code: The Purple Fruit Monster Game
- Code: Tilt-a-Board
- Code: Learning about JavaScript Objects
- Code: Cave Puzzle
- Code: Multilevel Game
- Code: River Rafting
- Appendix 2: JavaScript Libraries Used in This Book
Product information
- Title: 3D Game Programming for Kids
- Author(s):
- Release date: October 2013
- Publisher(s): Pragmatic Bookshelf
- ISBN: 9781937785444
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